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Mcreator gui
Mcreator gui




mcreator gui

UNCOMMON colours the text yellow, similar to a Nether Star. "Rarity" refers to the colour of the "Name in GUI" text. which would be something like "sample_item", you would write "Sample Item" here. "Name in GUI" defines the item's display name when hovering over it in the inventory. "Enable item glowing effect" refers to the enchantment shimmer effect that is present on enchanted books and enchanted golden apples/Notch apples. If you wish to use the comma in the text, put a backslash before it (\,). The text does not automatically break lines up, so you must break lines manually with a comma (,). "Special information about the item" does the same thing as the "lore" NBT tag. You can also add your own model if you feel these two are inadequate, which I may touch on in a later guide.

mcreator gui

Normal is the same way as everything else. Tool is how weapons, tools, sticks, bones, and blaze rods are held. "Item Model" defines how the item is held in an entity's hand - there are two built-in models, "Normal" and "Tool". I'd recommend having this be 16x16 pixels, or at least square. You can add any image to this and it will be what the item shows up as in the inventory. There are 4 available variables for this page. This guide may also work for future versions or some forks of MCreator, but try to use your initiative if something doesn't line up exactly. This guide will cover all aspects of items Minecraft Forge 1.16.4 as of MCreator version 2021.1. The current MCreator guides are not very centralised so I thought I'd make some myself.






Mcreator gui